Independent app studio  ·  Build · Grow · Monetize  ·  Android apps, everywhere
Android apps · Monetization experts

We build Android apps — and take them everywhere.

Group Anaesthetic Services is an independent app studio. We engineer apps and games, put them in front of the right users across markets, and tune the revenue stack until installs turn into lasting income — the whole lifecycle, run by one team.

Fulllifecycle owned
NativeAndroid first
≤ 1 dayreply time
120+ marketsreach, day one
Installs ↑growth engine on
The lifecycle

One studio, the whole lifecycle.

Most teams own a single stage of an app's life. We run all four, so nothing gets dropped in the handover between building, launching and earning.

01 / build

Engineer

Native Android apps and games, written to ship fast, feel effortless, and stay stable as they scale on the Play Store. Clean launches, no shortcuts that come back to bite.

Kotlinlive-opsanalyticsASO
02 / grow

Grow

Performance marketing that acquires users who stay — creative, channels and bids tuned to lifetime value, not vanity installs.

03 / earn

Monetize

A balanced stack of ad mediation, subscriptions and in-app purchases — set so revenue never gets in the way of the experience.

04 / scale

Acquire

We buy promising Android apps and portfolios, then give them the distribution and monetization muscle to keep climbing.

What we do

Three crafts, one team.

The work splits into three disciplines. We keep them on one team so the people who build a product are the same ones who grow and monetize it.

01 — Engineering

Android development

Product and platform work that's built to last, from a single screen to a full live-ops backend.

  • Native Android apps & games
  • Casual games & utility apps
  • Play Store release & ASO
  • Live-ops, analytics & backend
02 — Revenue

Monetization

A revenue model designed alongside the product, not bolted on after launch.

  • Ad mediation & waterfall tuning
  • Subscription design & paywalls
  • In-app purchase economy
  • Honest, user-first placements
03 — Growth

User acquisition

Paid growth that treats every install as a number with a cost and a return attached.

  • Multi-channel paid acquisition
  • Creative testing at volume
  • Bid & budget optimisation
  • LTV & cohort measurement
Our apps

Our catalogue is live on Google Play.

Everything here is something we own — that's how our advice stays honest: every tactic we practise is run on our own products first. Here's what's live right now.

Puzzle · Numbers

2048 Merge Number Games

Slide and merge numbered tiles to chase 2048 — a clean, addictive take on the classic merge puzzle.

Google Play
Puzzle · Arcade

Stickman Puzzle Run

Guide your stickman through tricky physics puzzles and time every jump to clear the run.

Google Play
Arcade · Runner

Speed Rush 3D

A fast 3D endless runner — dodge traffic, chain near-misses and push for a longer streak each try.

Google Play
Arcade · Runner

Chubby Run: 3D Adventure

Run, grow and tumble through colourful 3D obstacle courses in a light-hearted dash to the finish.

Google Play
Simulation · Casual

Concrete Pouring

Mix, pour and smooth concrete into shape — a satisfying build-it simulator with a calm rhythm.

Google Play
Puzzle · Escape

Prison Break Jail Games 3d

Plan the escape, slip past the guards and solve your way out of every cell block.

Google Play
Simulation · Driving

Cargo Truck Driving Games

Haul heavy cargo across long routes — park, reverse and deliver without dropping a load.

Google Play
How we work

Discover, build, scale.

A short, plain way of working that keeps every decision close to the data and momentum cheap to hold.

1

Discover

We start with the audience, the market and the maths — what the product is for, and whether the numbers can ever work.

2

Build

We ship a real, usable version quickly, then sharpen it in tight loops with monetization and analytics wired in from day one.

3

Scale

Once retention and revenue per user hold up, we open the throttle on paid growth and let the compounding carry it across markets.

Acquisitions

Have an Android app ready to reach further?

We buy Android apps outright, and we structure earn-outs for builders who'd rather keep a stake in the upside. If you've made something good but lack the time or reach to grow and monetize it — let's talk.

  • Casual & hyper-casual games
  • Android utility apps & tools
  • Apps with real installs & retention
  • Under-monetized apps we can grow
Pitch us your app
Deal typesBuyout · Earn-out
What we look forRetention & revenue
First reply≤ 1 business day
ConfidentialAlways

Got a project — or an app to sell?

Building something, scaling something, or selling something — tell us about it. We read every message that lands.